Software Engineer

Intel
Folsom, CA 95630
  • Job Code
    JR0198279
  • Jobs Rated
    8th
Job Description

Intel is seeking a highly qualified candidate to join the Graphics Product and Performance Architecture Team as the Simulation Software Engineer. Be a part of the team and be at the center of defining future integrated and discrete graphics products for use in Client and Datacenter markets. You will play a central role in developing our simulator to support definition and execution for our next generation graphics IP.

In addition, you will help us with the following responsibilities:

  • Work with a team to define, implement, and validate high-level functional and performance models

  • Enable 3d and Compute workloads on architecture simulators

  • Engage with SW, HW, and validation teams to provide guidance on new features definition, implementation, and testing

  • Engage with users and drive adoption of the new simulator by meeting their usage models and requirements


Qualifications

Requirements listed would be obtained through a combination of industry relevant job experience, internship experiences and or schoolwork/classes/research.

Minimum skills and experience required for the job:


Must have a Bachelor's in Computer Science, Computer/Electrical Engineering, or a related field with 3+ years of industry experience. Or a Master's degree completed by June of 2022 with 3+ months of educational or industry experience.

Your experience should be in the following:

  • Software development ( automation, regression software systems, etc.)


Preferred skills and experience that will make you stand out:

  • Proficient on python scripting, git source control and GitHub flow etc.

  • Graphics and computer API's (OpenCL, DX, Vulkan, etc.)

  • GPU micro architecture

  • Agile or similar development processes and familiarity with estimating and tracking work

Inside this Business Group

The XPU Architecture and Roadmap team (XAR) within the Intel Architecture, Graphics and Software (IAGS) Group is responsible for architectural definition, performance projection and optimization of Graphics and Media IP's for all Intel integrated and discrete graphics products. The GPU Projections Team (GPT) within XAR is specifically responsible for development of Graphics, Compute, and Media Power and Performance (PnP) projections, analysis and attainment of key power and performance indicators.


Intel Corporation will require all new U.S. employees to be fully-vaccinated for Covid-19 as a condition of hire unless they have an approved accommodation in place under applicable law. Newly-hired employees will be required to provide proof of vaccination prior to their start date.



Posting Statement

All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.

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Software Engineer

Intel
Folsom, CA 95630

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Software Engineer
8th2017 - Software Engineer
Overall Rating: 8/199
Median Salary: $100,690

Work Environment
Good
53/199
Stress
Very Low
24/199
Growth
Very Good
32/199