Prototyping Engineer (Computational Imaging/Rendering)

Cupertino, CA 95014
  • Job Code
    200162698
Summary

Summary

Posted: Mar 31, 2020

Weekly Hours: 40

Role Number:200162698

Imagine what you could do here. At Apple, great ideas have a way of becoming great products, services, and cust...Summary

Summary

Posted: Mar 31, 2020

Weekly Hours: 40

Role Number:200162698

Imagine what you could do here. At Apple, great ideas have a way of becoming great products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish!

The Camera Incubation Team is looking for a world class researcher to join a multi-disciplinary team to create ideas and concepts for future Apple camera products and customer experiences.

You will join a team that is responsible for looking down the road and explore and prototype novel camera experiences, architectures and technologies. We collaborate with design and product teams to bring new features across the Apple product line. We would love you to join our team to tackle these challenges!

We are looking for an exceptional imaging expert with hands-on prototyping skills to take ownership of investigations with cross-functional teams. As a member of the Camera Incubation team, you will be part of a dynamic, fast-paced environment that requires excellent collaborative skills as well passion and dedication to demonstrate your ideas with concept prototypes.

A successful candidate has experience with blending photographic captures with photorealistic rendering of synthetic scenes, is an expert in creating physics-based renderings of synthetic scenes through virtual cameras as well as understands design of camera systems from photons to professionally looking images or extraction of valuable machine-vision information.

Key Qualifications

  • Strong background in computational imaging, physics-based rendering, or imaging system design
  • 5-10 years of experience in at least one of the following areas
  • Expert in computational imaging for photography
  • Excellent skills in CG rendering including differential rendering
  • Experience with machine learning for camera design
  • Familiar with end-to-end camera system modeling
  • Knowledge of state-of-the-art computer vision algorithms and implementations
  • Experience prototyping of new technologies
  • Must be self directed, highly organized, able to manage multiple tasks and priorities as well as work well in cross-functional team environment
  • This role requires the ability to learn quickly and become familiar with several different technology areas

Description

We brainstorm, design, and prototype novel experiences around use of cameras and come up with innovative technical solutions if required.

You will participate in generating innovative ideas and concepts which you will then implement in software or hardware prototypes.

You will communicate cross-functionally with hardware and software teams to assess usability as well as technology advantages and risks.

Education & Experience

M.S or Ph.D. in Imaging, Computer Graphics, Computer Vision, Optical Engineering, Physics, Mathematics or equivalent with 5 years experience in related field.

Additional Requirements

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Prototyping Engineer (Computational Imaging/Rendering)

Apple, Inc.
Cupertino, CA 95014

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