Lead Creative Designer, Platform Architecture

Cupertino, CA 95014
  • Job Code
    200262300
Summary

Summary

Posted: Jul 7, 2021

Role Number:200262300

Do you enjoy prototyping? Do you intrinsically see the importance in every detail? This position in the Tools & Technology team foc...Summary

Summary

Posted: Jul 7, 2021

Role Number:200262300

Do you enjoy prototyping? Do you intrinsically see the importance in every detail? This position in the Tools & Technology team focuses on developing custom content to push our proprietary cross-platform and real-time rendering engine's capabilities. The team is still small but expanding and you will be able to shape the direction and mission.

As Lead Creative Designer on the Tools & Technology team, you will plan, build, iterate, innovate new and interesting ideas to drive a project's vision, mechanics and narrative flow. You will keep the team's creative efforts channeled towards the same goal and vision. You will be promoting and representing the creative side of projects in communications and reviews with key stakeholders. You will be working on a growing team and you will be expected to work as a hands-on capacity.

Key Qualifications

  • Expansive knowledge of game design with additional areas of expertise in art, programming, engine technology, or similar.
  • Experience building believable spaces that cater to narrative and/or gameplay needs.
  • Experience with combining environment, narrative and systems design depending on project needs.
  • Experience taking projects from concept to completion.
  • Experience with AAA game development workflows and pipelines.
  • Exceptional verbal, written, and interpersonal communications skills.
  • Strong portfolio of work with narrative and/or gameplay experiences.
  • Passion for problem solving.
  • Passion for games.

Description
Plan, build, iterate, innovate new/interesting ideas to drive a project's mechanics and narrative flow.
Build grey-box prototype environments.
Provide high-level vision and guidance, multi-disciplinary iterative reviews.
Promote and represent projects in communications with stakeholders.
Drive and define the design workflow for the projects build with a custom engine.
Collaborate with other departments, including Art and Engineering.

Education & Experience

5+ years of experience leading game design direction.

Additional Requirements

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Lead Creative Designer, Platform Architecture

Apple, Inc.
Cupertino, CA 95014

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