Graphics Software Engineer

Intel
Folsom, CA 95630
  • Job Code
    JR0171079
  • Jobs Rated
    8th
Job Description

We are looking for a candidate with strong software engineering background to drive debug of gaming related issues on Intel based Graphics drivers.
Focusing on Graphics SW gaming/productivity application debug including pre-release software titles.

The role involves understanding API/feature architecture, debugging windows-based gaming/productivity application workloads.
Ability to learn and adapt quickly in ambiguous environments with a keen focus on problem solving and process improvements.
Need to be able to handle tops down system level triage/debug and work well with driver developers, application engineers, ISV's software and hardware validation teams to root cause issues.
Looking for a candidate with a positive attitude, team player with discipline and ability to work in stressful and competitive environment with good written/verbal communication skills.


Qualifications

Candidate should possess a Master's degree with 5+ years of experience or Bachelor's degree with 7+ years in Computer Science or Computer Engineering.

Preferred experience should be in the following:
- Deep understanding of Windows based application/gaming architecture
- Deep understanding of 3D graphics hardware and software.
- Strong understanding of industry standard API's and frameworks such as DirectX (including direct ML), Vulkan, OpenGL, OpenCL will be required.
- Good understanding of stream and trace capture tools ie...igpa, gits, PIX etc...
- Sound knowledge of software development is critical. and C++ Language is critical
- Windows based debugging experience is required. VS, windbg, etc...
- Demonstrated software debug knowledge

Good To Have:
- Virtualization (Software VTd, Hardware SRIOV)
- Experience analyzing API level performance issues
- Knowledge on Intel Discrete and integrated GPU architecture
- gaming industry, development/debug related experience.

Inside this Business Group

Intel Architecture, Graphics, and Software (IAGS) brings Intel's technical strategy to life. We have embraced the new reality of competing at a product and solution levelnot just a transistor one. We take pride in reshaping the status quo and thinking exponentially to achieve what's never been done before. We've also built a culture of continuous learning and persistent leadership that provides opportunities to practice until perfection and filter ambitious ideas into execution.



Other Locations

US, California, Santa Clara;US, Oregon, Hillsboro



Posting Statement

All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.

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Graphics Software Engineer

Intel
Folsom, CA 95630

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Software Engineer
8th2017 - Software Engineer
Overall Rating: 8/199
Median Salary: $100,690

Work Environment
Good
53/199
Stress
Very Low
24/199
Growth
Very Good
32/199