Graphics Hardware Physical Design Engineer

Intel
Folsom, CA 95630
  • Job Code
    JR0183723
Job Description

If you are passionate about computer graphics and working with leading graphics engineers on Intel's latest GPU/CPU architectures, then our Graphics Throughput Computing Hardware Engineering (GTCHE) Team has opportunities for you. In GTCHE we are passionate about delivering best-in-class visual experiences that enable users to immerse themselves in a new visual future. The Visual and Machine Learning IP team is within GTCHE delivering discrete and integrated graphics IPs to the client and datacenter markets.

In this position as a Graphics HW Physical Design Engineer you will be part a world class IP physical design team developing groundbreaking high performance GPU IPs that are targeted for high-end graphics, gaming, artificial intelligence, media processing and more. This is a great opportunity to join a talented team that is innovating in ASIC implementation and verification of multimillion gate designs in advanced process nodes across multiple foundries.

Your responsibilities may include, but are not be limited to: 

  • Developing the Physical design implementation and verification flows as well as optimization capabilities which can be executed on multiple IP blocks

  • IP Implementation involving floor planning, synthesis, APR, clock tree, multi-power and routing leading to final GDS

  • Optimization for improving the product level parameters such as power, frequency and area

  • Verification and signoff ranging from static timing analysis, formal verification, reliability, power crossings and layout verification


Qualifications

Minimum Skills and Experience:

 

A Bachelor's Degree in Electrical/ Electronics/Computer Engineering or a directly related discipline with 3+ years of experience, as outlined below

 

Your Experience Must Be in One, or More, of the Following Areas: 

  • CAD flow development and methodology definition for APR Auto Place and Route and STA Static Timing analysis on leading technologies

  • ASIC physical design implementation and tape out

  • Power performance area (PPA) optimization through logic-design and EDA tool options

  • Demonstrated problem solving in ASIC implementation

  • Automation skills through Unix, Linux, Perl and TCL programming

  • Proficiency with one or more of the following Industry standard EDA tools: Design Complier, Genus, ICC, Innovus, Primetime, Tempus, Spyglass, RedHawk, LEC Formality, etc

 

Preferred skills and experience that will make you stand out: 

  • Masters degree in Electrical/ Electronics/Computer Engineering

  • Graphics architecture experience

  • Logic design and microarchitecture

Inside this Business Group

Intel Architecture, Graphics, and Software (IAGS) brings Intel's technical strategy to life. We have embraced the new reality of competing at a product and solution levelnot just a transistor one. We take pride in reshaping the status quo and thinking exponentially to achieve what's never been done before. We've also built a culture of continuous learning and persistent leadership that provides opportunities to practice until perfection and filter ambitious ideas into execution.



Other Locations

US, Arizona, Phoenix;US, California, San Jose;US, California, Santa Clara



Posting Statement

All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.

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Graphics Hardware Physical Design Engineer

Intel
Folsom, CA 95630

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