Graphics Hardware Engineer

Folsom, CA 95630
  • Job Code
Job Description

Graphics & Throughput Computing Hardware Engineering (GTCHE) is responsible for delivering industry-leading GPU (3D, Media, Compute, and Display) hardware intellectual property (IP) blocks and system-on-a-chip (SoC) products for discrete graphics and throughput computing. We strive to lead the industry through continuous innovation and world-class engineering. We work closely with partners across Intel and do not let any organizational boundary get in the way of solving problems. We are looking for a Graphics Hardware Engineer to join our team. In this position you will help us with the following responsibilities:

  • Pre-silicon verification of Intel graphics cores, focusing on 3D, Compute and Memory Fabric.
  • Work closely with Architecture team during TR phase to develop validation strategy and test plans.
  • Responsible for E2E verification of complex/mega features including collaboration with cross org/site teams from Architecture, Design, Verification to Software teams.
  • Learn from past programs escapes and address verification gaps to improve IP quality.
  • Research and development of next generation platform designs to continually improve the IP performance.


Minimum Skills and Experience:

You should have Bachelor's degree Electrical Engineering, Computer Engineering, Computer Science, or related field with 3+ years of experience. Or  have a Master's degree in same field with 1+ years of work experience.

Your experience should be in the following areas:

  • Logic design, architecture, and logic verification
  • Pre-Si validation, Verilog, System Verilog and verification methodologies (OVM/UVM)
  • Emulators/FPGA to do pre-silicon validation
  • UNIX and Windows

Minimum Skills and Experience:

  • Strong skills pertaining to logic design and verification.
  • Knowledge of testbench architecture, transactors and coverage based verification
  • Experience with test content development, execution and debug.
  • Experience with programming / scripting languages like Python, Perl, C/C++

Inside this Business Group

Intel Architecture, Graphics, and Software (IAGS) brings Intel's technical strategy to life. We have embraced the new reality of competing at a product and solution levelnot just a transistor one. We take pride in reshaping the status quo and thinking exponentially to achieve what's never been done before. We've also built a culture of continuous learning and persistent leadership that provides opportunities to practice until perfection and filter ambitious ideas into execution.

Posting Statement

All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.

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Graphics Hardware Engineer

Folsom, CA 95630

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