GPU Software Development Engineer

Folsom, CA 95630
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Job Description
We are looking for a candidate with strong software engineering background to drive E2E graphics software integration, validation and debug of Intel Graphics drivers and Solutions (AI, HPC, Media Deliver, Media Analytics). Required minimum knowledge of Open Source environment operations and Driving Graphics SW feature health from pre-silicon to post silicon across functionality to critical debug from E2E view.

Responsibilities will include but not limited to:
  • Part of the Linux integration leaders team, the role involves understanding feature architecture, complex software stack debug, driving E2E validation usages focused across Concurrency, reliability/Stress through scalable/automated infrastructure
  • Responsible for providing internal and external feedback to implement upcoming graphics features in yet-to-be-released OSes to ensure our hardware and software will function and perform as expected on next generation platforms as well as designing/developing/implementing graphics system-level software for future platforms
  • Preferred skills in Linux OS integration and productization (Linux enterprise) of Linux Open Source content, experience with One API/One Source implementation
  • Proven experience in handling all aspects of SW debug including Linux, Kernel and device drivers
  • Learn and adapt quickly in ambiguous environments like customer escalations with a keen focus on problem solving. Need to be able to handle tops down system level triage/debug and work well with developers, SW/HW architects to root-cause issues
  • Develop and Enable cutting edge E2E Machine Learning/Deep Learning and Media Workloads on next generation Graphics Platforms, with cooperation of Linux Open Source communities

The candidate should exhibit the following behavioral traits:

  • Strong problem-solving skills
  • Capability to multitask
  • Strong written and verbal communication skills
  • Proficient to work in a dynamic and team-oriented environment
  • Good networking, communication, and influencing skills


You must possess the below minimum qualifications to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates.

Minimum Qualifications:

Candidate should possess a Master degree with 4+ years of experience or Bachelor degree with 6+ years or in Computer Science, Computer Engineering, or Electrical Engineering.

5+ years of applied experience on the following attributes:

  • Willing to communicate with customer in terms of expectations for production quality of SW stack
  • Linux and/or Android OS architectures, experience with interaction with Open Source communities
  • Industry standard API's and frameworks such as DirectX, OpenGL, OpenCL, FFMPEG, G-Streamer, Lib-VA and so on will be required
  • Software development is critical
  • AI and AI at scale
  • Data center, HPC, super computer work loads and graphics driver stack
  • Data center experience in terms of platforms, scale out and orchestration and E2E solution
  • Software and silicon debug knowledge

Preferred Qualifications:

  • Virtualization (Software VTd, Hardware: SRIOV)
  • Understanding of graphics hardware and software (knowledge on Intel GEN architecture)
  • Understanding of Linux Kmd (i915), Media and Compute stack

Inside this Business Group

Intel Architecture, Graphics, and Software (IAGS) brings Intel's technical strategy to life. We have embraced the new reality of competing at a product and solution levelnot just a transistor one. We take pride in reshaping the status quo and thinking exponentially to achieve what's never been done before. We've also built a culture of continuous learning and persistent leadership that provides opportunities to practice until perfection and filter ambitious ideas into execution.

Intel Corporation will require all new U.S. employees to be fully-vaccinated for Covid-19 as a condition of hire unless they have an approved accommodation in place under applicable law. Newly-hired employees will be required to provide proof of vaccination prior to their start date.

Posting Statement

All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.

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GPU Software Development Engineer

Folsom, CA 95630

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Software Developer
11th2019 - Software Developer
Overall Rating: 11/199
Median Salary: $103,560

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