GPU/SoC Architect

Santa Clara, CA 95050
  • Job Code
  • Jobs Rated
Job Description

Are you passionate about technology? Thrive in a diverse environment? If so, then the Graphics & Throughput Computing Hardware Engineering (GTCHE) Team has an excellent opportunity for you! GTCHE is responsible for delivering industry-leading GPU (3D, media, compute, and display) hardware, intellectual property (IP) blocks and system-on-a-chip (SoC) products for discrete graphics and throughput computing. We strive to lead the industry through continuous innovation and world-class engineering. We are looking for an experienced GPU/SoC Architect to join the team. You be will be part of SoC Architecture team that defines and delivers high performance SoC solutions to client and server markets.

Role responsibilities include but not limited to:

  • Develop SoC architecture specifications that meet the product/market requirements.
  • Drive feature definitions, publish key performance indicators of the product and engage in Power and Performance analysis towards meeting the targets
  • Engage design, validation and other teams in the broader product development teams to successfully deliver the product to market.
  • Engage in problem identification, issue closures and collateral updates
  • Review any bottom up design for challenges in functional or performance convergence and drive SoC architecture solution to enable better design convergence.
  • Review the Intel SoC design and validation plans and ensure the plans are exhaustive and complete.
  • Proactively identify and resolve problems upstream and downstream


The ideal candidate will have the following skills in addition to the qualifications listed below:

  • Excellent written and oral communication skills
  • Strong leadership skills, self-motivated, persistent, and resilient with the ability to operate in face of ambiguity
  • Comfortable operating in a dynamic environment with rapidly changing priorities and direction


Minimum skills and experience:

Must have a Bachelors in Computer/Electrical Engineering or related field and 10+ years of industry experience.  Or a  Masters in the same fields with 7+ years

of industry or a PhD in the same fields with 4+ years of industry experience.

You experience should be in the following:

  • SoC architecture, design and verification
  • Multiple domains of the SoC architecture, client and datacenter product concepts, protocols and interfaces standards
  • Industry standards, tools and SoC design methodologies and manufacturing processes

Preferred skills and experience:

  • High performance computing, GPU architecture

Inside this Business Group

Intel Architecture, Graphics, and Software (IAGS) brings Intel's technical strategy to life. We have embraced the new reality of competing at a product and solution levelnot just a transistor one. We take pride in reshaping the status quo and thinking exponentially to achieve what's never been done before. We've also built a culture of continuous learning and persistent leadership that provides opportunities to practice until perfection and filter ambitious ideas into execution.

Other Locations

US, California, Folsom;US, Oregon, Hillsboro;US, Oregon, Portland

Posting Statement

All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.

Jobs Rated Reports for Architect

Before you go...

Our free job seeker tools include alerts for new jobs, saving your favorites, optimized job matching, and more! Just enter your email below.

Share this job:

GPU/SoC Architect

Santa Clara, CA 95050

Join us to start saving your Favorite Jobs!

Sign In Create Account
187th2019 - Architect
Overall Rating: 187/199
Median Salary: $79,380

Work Environment
Very Poor
Very High
Very Poor