Geometry and Raster Architect

Folsom, CA 95630
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Job Description

The Intel XPU Architecture team is looking for a passionate and driven individual to help define and build the next generation of highly efficient XPU architectures for Intel in the role of a Geometry and Raster Performance Simulator Engineer

This individual will be a member of the architecture team working with other hardware and software architects to build and simulate new XPU products.

Responsibilities Include:

  • Developing the performance model

  • Debug of performance issues and helping define solutions to improve performance for the Geometry and Raster portions of an XPU architecture

Behavioral Traits We Are Seeking:

  • Strong verbal and written communication skills, and clarity in technical communications

  • Self-starter with the ability to work independently, and an aptitude to learn new things quickly

  • Proven to work with multi-functional and cross-site groups

  • Demonstrated leadership skills to work closely with architects and engineers to establish functional quality development processes

  • Ability to influence next generation architecture with data driven workload analysis


Minimum Education and Qualifications:

  • Masters degree in Computer Science or Electrical Engineering

  • 4+ years of experience in GPU/CPU Architecture, Microarchitecture applications and solutions

Your Experience Must Include the Following:

  • Specific focus on Geometry and Raster application/solutions for real time 3d rendering and games

  • 3d Geometry and Raster applications, implementation tradeoffs and application level impact

  • Performance or function simulator modeling

  • C/C++ and object-oriented OOP programming

  • Software development and/or Software architecture definition

  • Performance test criteria and development

Preferred skills and experience:

  • PhD degree in Computer Science or Electrical Engineering

  • Delivery of high-quality IP (RTL, Design, Validation)

Inside this Business Group

Intel Architecture, Graphics, and Software (IAGS) brings Intel's technical strategy to life. We have embraced the new reality of competing at a product and solution levelnot just a transistor one. We take pride in reshaping the status quo and thinking exponentially to achieve what's never been done before. We've also built a culture of continuous learning and persistent leadership that provides opportunities to practice until perfection and filter ambitious ideas into execution.

Other Locations

US, California, Santa Clara;US, Oregon, Hillsboro;Virtual US and Canada

Posting Statement

All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.

Annual Salary Range for jobs which could be performed in US, Colorado:

We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock, bonuses, and benefit programs. Find more information about our Amazing Benefits here
Intel is committed to a culture of accessibility.  Intel provides accommodations to applicants and employees with disabilities.  Find information and request accommodation here

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Geometry and Raster Architect

Folsom, CA 95630

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187th2019 - Architect
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