Display EE Architect/Engineer

Cupertino, CA
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Posted: May 31, 2019

Weekly Hours: 40

Role Number: 200065286

Apple display engineering organization is looking for a display technology architect to work on the next generation of display pixel- and backlight applications. The role offers an incredible opportunity to learn from world-class authorities in multiple disciplines spanning from EE to system, mechanical, manufacturing, etc

Key Qualifications

  • Expert knowledge in Matlab and/or C/C++
  • Image data processing
  • Good math and analytical skills

- You would be a high-energy, creative and self driven engineer/researcher, with very strong analytical skills and a real passion for crafting and innovating
- Ability to envision that new idea, concept, and/or application that will propel our displays to new levels of quality and power efficiency
- Perform detailed technical analysis and work with various teams to bridge the technology gap between theory and implementable SW and/or HW, develop test & methodology specifications for both pre and post silicon tapeout, be responsible to perform the front of screen validation on the real product
- Need to be comfortable working with embedded systems environments, requires creative thinking on HW emulation platforms, and needs to obsess on the customer visual experience

Education & Experience

PhD or MSEE or equivalent experience.

Additional Requirements

  • - Machine Learning
  • - FPGA and/or embedded uC prototyping
  • - Optical measurements
  • - Knowledge in Color Science and Human Perception

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Display EE Architect/Engineer

Apple, Inc.
Cupertino, CA

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185th2018 - Architect
Overall Rating: 185/220
Median Salary: $78,470

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