Computational Display Engineer

Cupertino, CA 95014
  • Job Code
    200154500
Summary

Summary

Posted: Feb 26, 2020

Weekly Hours: 40

Role Number:200154500

We are looking for a self-starter software engineer who is proficient in c++ with a strong mathematical backgro...Summary

Summary

Posted: Feb 26, 2020

Weekly Hours: 40

Role Number:200154500

We are looking for a self-starter software engineer who is proficient in c++ with a strong mathematical background and experience in computer vision, 3D graphics, or similar field.

Key Qualifications

  • To be successful in this role, you should have experience in several of the following areas:
  • Strong experience in C++
  • Good software development practices
  • Solid foundation in 3D geometry and linear algebra
  • Experience with D3D or OpenGL, and HLSL, Cg or GLSL
  • Experience working with cameras, lens distortion/correction, and image processing
  • Understanding of advanced optics and display hardware
  • Experience with motion capture (Optitrack or depth camera based) or SLAM
  • Calibration systems, numerical solvers, and error analysis
  • Excellent problem solving and analytical thinking skills
  • Excellent communication and collaboration skills

Description

The candidate must be able to effectively work alongside HW engineers and scientists to build groundbreaking display devices, in addition to working across organizations to integrate a plethora of technologies in order to build and deliver a product.

Education & Experience

Masters or PhD (preferred) in Computer Vision, Computer Graphics, or equivalent industry experience

Additional Requirements

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Computational Display Engineer

Apple, Inc.
Cupertino, CA 95014

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