3D Reconstruction Computer Vision Algorithms Engineer

Cupertino, CA
  • Job Code
    200022610

Summary

The 3D Perception team in Video Engineering - the team who developed the visual inertial odometry for ARKit - is working on the future of 3D-enabled Apple products. We are looking for an extraordinary algorithm engineer to join us on projects that impact hundreds of millions of users

Key Qualifications

  • RGB-D 3D reconstruction algorithms
  • 3D mesh algorithms, operations, texturing, and parameterizations
  • Multi-view stereo
  • SLAM - Simultaneous Localization and Mapping
  • Traditional or deep learning domain knowledge for the above areas
  • Highly skilled in C++
  • Writing high performance, memory efficient, and multi-threaded code
  • Familiarity or experience with Objective-C, OpenGL, Metal, and Swift a plus

Description

The release of ARKit last spring provided a historic opportunity: the world's largest platform for 3D computer vision algorithms. As an Apple engineer, you will have low-level access to the hardware and APIs that you can't get anywhere else. You will need these to deliver low-latency and high-performance algorithms to millions worldwide

You will use 3D computer vision to deliver experiences that are impactful, meaningful, and influential. We work closely with Apple's best-in-class designers to ensure the products we ship are more than technical demos - they resonate with users at a personal level

In this role you will be working on a wide range of

RESPONSIBILITIES:
core technology algorithm development in support of future user experiences; communicating with and supporting external teams that use our algorithms; supporting low-level, cross-platform efforts; participating in code reviews; and being a constant advocate within the team for high quality results

Education & Experience

PhD in computer vision, robotics, or machine learning; alternatively, a comparable industry career, with significant experience delivering products using state-of-the-art computer vision technologies.

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3D Reconstruction Computer Vision Algorithms Engineer

Apple, Inc.
Cupertino, CA

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